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Unit CastleLine2D

Uses
Functions and Procedures
Constants
Variables

Description

TCastleLine2D

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCastleLine2D  

Types

TLineTexCoordMode = (...);
TJoinMode = (...);
TBeginEndMode = (...);
PBeginEndModeTBeginEndMode;
TJoinTexCoordMode = (...);

Description

Types

TLineTexCoordMode = (...);

Type for determining how texture coordinates are calculated.

Values
  • cmDefault: Texture coordinates are considered CGE methods
  • cmLine: Entire height of the texture is used
  • cmBeginEndLine: Allows you to use different areas of the texture for the beginning and the end. Read more TCastleLine2D.TexCoordMode
TJoinMode = (...);

Connection type for rectangles in a line

Values
  • jmBevel: Beveled edges
  • jmRound: Rounded edges
  • jmSharp: Sharp edges
TBeginEndMode = (...);

The type of the beginning and end of the line

Values
  • bmNone
  • bmRound: Semicircle
  • bmTopRound: Rounded square on top
  • bmBottomRound: Rounded square on bottom
  • bmTriangle: Triangle
  • bmTopTriangle: Triangle with hypotenuse on top
  • bmBottomTriangle: Triangle with hypotenuse on bottom
  • bmHalfBox: Half a square
  • bmBox: Square
PBeginEndModeTBeginEndMode;
 
TJoinTexCoordMode = (...);

The method of applying texture to the bends of a line

Values
  • jcmStretch: Stretch texture
  • jcmCrop: Crop texture

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