All Classes, Interfaces, Objects and Records
Name | Unit | Description |
---|---|---|
TCastleLine2D | CastleLine2D | A polyline consists of rectangles. Has different connection methods for rectangles, various options for the beginning and end of the line. |
TCastleLine2DBase | CastleLine2DBase | Base class for shapes that are defined by a set of vertices Points. Inherited classes should override the ReLoad method.) A property editor is provided for the Points vertex set It is also possible to edit a set of vertices from the CGE editor window. To enter edit mode, use "verb" (Edit mode ON) - right-click on the object in the object hierarchy window. |
TCastleLine2DGizmos | CastleLine2DGizmos | Geometry for editing descendants of TCastleLine2DBase in the CGE |
TCastlePolygon2D | CastlePolygon2D | A potentially non-convex polygon. It is constructed from a set of vertices using the triangulation method. |
TPointEditor | UPointEditor | A class for an editing window for a single point (vertex) TCastleLine2DBase.Points[i] from the CGE editor. The window for editing is called by clicking the middle mouse button on the selected point in the JCE editor. |
TPointsEditor | UPointsEditor | The class contains methods for creating and calling a window for editing a set of points (vertices) TCastleLine2DBase.Points in the object inspector. |
TStringGridWithOnPasteFromClipboard | UPointsEditor | This class augmented with an event that fires after pasting from the clipboard. Used in TPointsEditor |
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